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Post by Emiliousti on Dec 7, 2015 23:53:03 GMT
So, here are some ideas I got for different classes, I know probably most(if not all of them) are not going to make it, but Im posting it nonetheless.
New weapons for commander and 2nd commander: plasma grenades, Dual DC-17 hand blasters(which makes sense because they are strapped to the major and commander skin`s chest). and DC17 SMG
2ndAC 2nd Commander: new class, but with the same armor as the 2ndAC major or commander, so that MJR is freed.
2ndAC Medic: A medic for the 2ndAC, as we are dropping from LAATs, people will get shot, so having medics immediately available is a good idea. he gets DC17 SMG, single DC-17 hand blaster and a Medkit and is only limited to 2 medics for the regiment they would have the same skin as troopers, but if possible added medic symbols.
New for 2ndAC Recon: Binoculars that can zoom (just makes too much sense doesnt it? as they have binoculars on their helmets)
2ndAC Pilot: Same skin and weapons as trooper, but is a pilot.
Increased limit of 2ndAC Troopers to 8
For all 2ndAC classes(except Recon): Jetpacks (Recon excluded as they have no visible jetpack on their back).
Also for all 2ndAC classes: That thing that makes you take no-or less fall damage, because 2ndAC is supposed to drop out of LAATs, so taking less or even 0 falldamage would be great.
New for Shock trooper: DC 15A, handcuffs.
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thorn
New Member
Posts: 19
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Post by thorn on Dec 8, 2015 18:43:08 GMT
We already have a 2ndAC Medic player model. We also need more 2ndAC troops because we only have 1 slot..put Recons to 4 slots and trooper to 8 Medic to 2 and pilot to 2 also, on top of that, 2ndAC 2nd In command will be great, and having grenades would be good too! If we are all to have jetpacks, then we need to learn how to use them, so we dont hit the ground too soon. This is a great Idea Emil +Support From 2nd Para Commander Thorn
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